Lightcare

Lightcare was once a young monster in the Good Area of the FanVerse, but one day, a wave of Mythic Amber rushed through his village, causing him to become a Mythic.

Role: Attacker

Overview
Lightcare is a good Light Attacker, but he has a horrible thing about him. Three Words: Set-Up Process. You'll be able to apply Light Weakness to a single enemy, then gain an instant extra turn. But do a skill to gain Double Damage to deal with the area skill with 80 damage. This monster is not a must use. That's for sure.

Pros:


 * Good Trait
 * Great Stats (Life, Speed and Power)
 * Can deal great amounts of damage
 * Good Special

Cons:


 * One torture 'Sunburn'
 * Only one useful relic, sword
 * Anticipation can easily ruin the Set-up process
 * Horrible Cooldowns (mostly high ones)

Recommended Moveset

 * Start On You (AoE 40 Light Dmg + Sunburn - 45s, 3 CD)
 * Weaken your Shield (Light Weakness + Self Extra Turn - 56s, 3 CD)
 * Boosts of Power (30 Light Dmg + Self Double Damage - 37s, 4 CD)
 * 50 Core Power (50 Light Dmg + Self Life Regeneration - 23s, 1 CD)

Recommended Allies

 * Any monster with Positive Effect Removal

Counters

 * MegaTaunt, Taunt, Dodge Area or any Evasion granters.